New Framer Particles Component
Learn how to use the new Framer Particles Component to create beautiful animations.
Learn how to use the new Framer Particles Component to create smooth, customizable animations in your Framer projects.
About the Component
The Framer Particles Component lets you build stunning particle animations that react to motion, interaction, and design.
Framer’s original Particles Component was recently deprecated, so this version was rebuilt from scratch using the latest particles library. It offers more flexibility, better performance, and full customization.
How to Add the Particles Component to Your Framer Project
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Remix the Project
Click the remix button to duplicate the Particles project into your Framer account. -
Find the Component
Open the
Componentsfolder and locate the Particles component. -
Copy to Your Project
Copy the component into your own project and place it on the canvas where you want to use it.
How to Use the Particles Component
The Particles Component includes multiple settings for full creative control. Below are the most important configuration options.
Fill and Color
- Fill: Defines the base color of all particles.
- Color: The color settings let you customize how particles are colored. You can use a single color (the first one) or multiple colors (the second one) for variety and depth.
Amount, Size, and Opacity
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Amount: Controls how many particles appear on the screen.
- Tip: Start low and increase gradually to find the right balance for your design.
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Size: Set a fixed size or define a range with minimum and maximum values.
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Opacity: Similar to size, you can use a single value or a range.
Links
Links enable to connect particles with lines. You can adjust:
- Color and Opacity of the connecting lines
- Distance (how far particles can connect)
- Width of each link
Interaction Modes
The component supports multiple modes to control how particles behave and react.
Connect Mode
- connectDistance: Maximum distance between particles to form connections
- connectRadius: The radius around each particle where connections can form
- connectLinksOpacity: Opacity of the connecting lines
Grab Mode
- grabDistance: How far the cursor can grab particles
- grabLinksOpacity: The opacity of the lines between cursor and grabbed particles
Bubble Mode
- bubbleDistance: How close the cursor needs to be to create bubbles
- bubbleSize: Maximum growth size for particles
- bubbleDuration: Duration of the bubble effect
Repulse Mode
- repulseDistance: Distance particles move away from the cursor
- repulseDuration: Duration of the repulsion
Push and Remove Modes
- pushQuantity: Number of particles added on click
- removeQuantity: Number of particles removed on click
Trail Mode
- trailQuantity: Number of trail particles
- trailDelay: Delay between trail particle creation
Move
Control how particles move around your design. First, enable movement to access these options:
- Direction: Choose None, Basic (Top, Bottom, Left, Right), Diagonal (Top Left, Top Right, Bottom Left, Bottom Right), or Special (Inside, Outside).
- Speed: Adjust how fast particles move.
- Random: Make particles move at different speeds.
- Straight, Vibrate: Add straight or shaking movement styles.
Out Mode Options:
- Out: Particles wrap around to the opposite side
- Destroy: Particles disappear when leaving
- Bounce: Particles bounce off edges
- None: Particles stop at edges
- Split: Particles split when hitting edges
Special Effects:
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Gravity:
- Enable gravity effects
- Acceleration: How fast particles fall
- Max Speed: Top falling speed
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Trail:
- Enable trailing effects
- Amount: Number of trail particles
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Spin:
- Enable spinning motion
- Acceleration: Spin speed
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Attract:
- Enable attraction between particles
- Distance: How far attraction works
Shape
Choose how particles look by selecting a shape:
- Basic shapes: Circle, Square, Triangle, Polygon, Star
- Character: Use letters or symbols as particle shapes
- Image: Upload custom images and define size
Click Interactions
Enable particles to respond when users click. Start by enabling clicking to use these effects:
- Attract: Pull particles toward the click
- Bubble: Expand particles near the click
- Push: Add new particles where you click
- Remove: Delete clicked particles
- Repulse: Push particles away from clicks
- Pause: Stop particle movement on click
- Trail: Leave a trail following the click
Hover Interactions
Particles can also respond to hover. Enable hovering to access these effects:
- Bubble: Particles grow larger under the mouse
- Repulse: Particles move away from the mouse
- Trail: Create particles behind mouse movement
- Attract: Pull particles toward the mouse
- Bounce: Particles bounce off the mouse
- Connect: Draw lines to nearby particles
- Slow: Particles move slower near the mouse
Rotation
Basic Settings
- Value: Set rotation angle
- Direction: Choose how particles turn right, left, or random
Animation
- Speed: How fast particles spin
- Sync: Make all particles spin together
Radius
This setting controls the border radius of the particles component.
The Result
Once configured, the new Particles Component gives you endless creative options from subtle motion backgrounds to dynamic, interactive effects. It offers smooth performance, visual depth, and full design flexibility right inside Framer.



